![]() The game typically provided a game engine with numerous pre-made tabletop game assets like dice, tokens, and cards, and allows players to create or import their own. Virtual tabletops (VTT) or tabletop simulators are video game programs that are designed to allow users to recreate existing games or create their own games to play with others online, such as Tabletop Simulator and Tabletopia. Winning games can earn the player booster packs to expand their library, or they can use microtransactions to buy additional cards. Players can create multiple decks and challenge computer opponents or other players online. Most DCCGs are server-based games with the player's library of cards retained on the server. Hearthstone led to a surge of new DCCG, both those recreating existing CCGs and novel digital-only titles. ![]() Many early DCCGs were simply reproductions of the physical version of the game, but Hearthstone in 2014 created one of the first examples of a wholly digital CCG that could not be replicated in a physical game due to some of the game's rules, such as the ability to draw cards from nearly all those that have been published. DCCGs followed the popularity of collectible card games like Magic: The Gathering in the 1990s as a way to play these games online with other players. Main article: Digital collectible card gameĭigital collectible card games (DCCGs) are digital variants of collectible card games (CCG), in which players create decks of cards from their library to challenge other opponents. ![]()
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